#include "RibbonView.h"

void execute_RibbonView(RibbonView* this_)
{
    Set_CANSIG_FrntRibbonLampEffectShowSt(this_->model_->frntRibbonLampEffectShowSt_);
    Set_CANSIG_FrntRibbonLampEffectSt(this_->model_->frntRibbonLampEffectSt_);
    Set_CANSIG_LoBeamEffectShowSt(this_->model_->loBeamEffectShowSt_);
    Set_CANSIG_LoBeamEffectSt(this_->model_->loBeamEffectSt_);
}